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All of my patients know my name. It’s on a badge, with a picture ID and all. This includes drug seekers, people looking for a suit, a handout, and just a general smattering of crazy folks. Yet they don’t manage to find my fb, my Twitter, my LinkedIn. Part of this is that devs plug deeply into social media, personally and professionally, and have few (or no) firewalls between the two. Unless you -have- to be the public face of a product, your professional media interactions shouldn’t be accessible to the masses. Your private definitely shouldn’t be. They need to be heavily firewalled. If I can trivially message the lead dev of my favorite game, he’s done something wrong. If I can reach him on a private account he can’t just burn or ignore, he’s done a lot wrong. The internet hosts the majority of people on earth: it’s a very, very long tail of crazy, poorly socialized, immature, etc. There is no changing that if you are accessible to seven billion people, some tiny percent of that will amount to an overwhelming amount of shit. The answer is jealously guarding your privacy and communications channels, which isn’t something I’ve seen in these discussions. Im not trying to victim blame here. I just don’t see as fruitful lamenting something that boils down to “dealing with the public en masse sucks.” It does, and it will: |