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by uhhhhhhh 3086 days ago
>While they may not have formulated a valid argument, I think there is a valid argument to be made, so I will try.

Excellent.

Television was a broadcast medium, its increasingly becoming an on-demand medium with streaming services. You make valid points about it being less interactive, but by the same token, the interruption driven forced marketing/forced viewing of content X (advertisements) in order to consume content Y is a staple of the entire advertising industry. Targeting advertisements based on demographics, location and other admittedly wider and less specific metrics happens in television, even in print media. The difference with smartphones is the metrics are more specific, as is the ability to target individuals rather than groups.

But that difference doesn't hold up to laptops. The entire argument about mobility, reward based gaming (see DLC and online gaming, as well as the huge number of people that play basic games on facebook not using mobile), feedback loops, highly specific metrics and targeted advertising exists there, as well as on tablets, yet were sitting here trying to blame smartphones as the issue.

Personally, I have office on my phone, as well as google docs, regularly edit/collaborate on documentation, and have even used a keyboard and mouse with my smartphone to connect to work through vpn's and do sysadmin and scripting work. Admittedly I'm the minority there, but a large number of laptops and desktops are dedicated gaming/fun machines, not everyone is an office/word/programming monkey every time they sit in front of a computer.

My argument is smart phones are NOT the issue, the internet, with its highly specific individual metrics and targeting abilities, applying the same marketing tactics used in print and television media as well as used in interactive tasks, is the issue. Exposure to that through desktops, laptops, tablets, smartphones etc... is the problem (scale). To focus on just smartphones ignores that a significant portion of people interact with these same highly targeted, manipulative and distracting applications through multiple devices, I don't know anyone who uses facebook solely on their smartphone, but I know a number of people who only use it on laptops/desktops and refuse to use it on smartphones due to security/privacy/battery life and other reasons.

Variable ratio scheduling and all other methods in question apply to every device you use to access the product using those methods. Smartphones amplify this to a degree by portability/access, but we shouldn't pretend that smartphones themselves are the issue, or the sole source of the issue.