| Chromium-based browsers such as Google Chrome run on Blink rendering engine. Blink was forked from Apple’s Webkit, Safari’s rendering engine. But Apple does not allow third-party rendering engines on iOS, so Mozilla and other vendors have to build theirs on top of Webkit. Google has made iOS code available in Chromium repository by supporting both Blink and Webkit. See [1]. Not sure about Mozilla. Note you cannot read the blog article without turning off Focus as content blocker (but you don’t have to quit (see 2). Also, when I was young I was very confused which rendering engine was used because the user-agent header in HTTP was such a piece of mess (thanks to the browser war in the 90s). You are going to see webkit, blink, mozilla and NT in there. [1]: https://blog.chromium.org/2017/01/open-sourcing-chrome-on-io... [2]: https://news.ycombinator.com/item?id=16069623 |
That said, I believe they do intend to switch to Gecko at some time in the future, but no idea how soon that would be...