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by mmontagna9
3088 days ago
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We've been tracking this SDK at MightySignal. I can confirm that the apps often record data for some time after the app becomes inactive and that the amount of data sent is enough to represent a full audio stream, multiple requests with sizable blobs per second, bothers me mostly because of the terrible drain this SDK must be putting on user's batteries. It's only present in ~280 low quality android games atm. |
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