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by loup-vaillant 3095 days ago
I have the sinking feeling that your first paragraph is probably what the original author had in mind all along… He advocated for a representation of the entire board, and that's apparently what you would do as well.

I originally though you were advocating for a representation of each piece on the board, were "messages" were "sent" to individual pieces, not the entire board. I was curious about how you'd map that interface to a compact representation.

1 comments

I am. You should definitely be able to send messages to piece objects. That's not incompatible with the Board object having a bitboard for its internal representation of board configuration. The piece objects have contextual identity based on the board configuration. Hint: they don't have positional state.
That still doesn't tell me how you map the interface to the implementation. I need a piece of code here. You won't get away buy leaving this as an exercise to the reader.