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by thrill
3093 days ago
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The bit flip would be done in a normal fashion - i.e. a command issued that changed the memory location, and hence updates the checksum. The occasional (about one bit flip per Terabyte per hour I think, on average) stray cosmic ray inducing a momentary over-voltage causing the checksum to now disagree would hopefully be within the design's ability to flip back. |
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It's a hardware level thing. Essentially, when you start rapidly flipping a single bit, that starts to 'leak' some current to the adjacent physical bits. This then allows you to flip a single bit. Especially if you can control bits on both sides of your target.
It's like you are using the bits you can control to 'simulate' an actual stray cosmic ray.