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by sli
3094 days ago
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> Sony famously used a similar model, but then one-upped Nintendo on licensing deals and manufacturing costs to lure major third parties away during the N64/Playstation 1 era leaving Nintendo with a set of very 3rd rate 3rd parties and expensive to produce cartridges. The Playstation on the other hand had over 2500 games. I'm glad you brought this up, because I remember very vividly looking up the lists of games when I was younger and being startled at just how small the N64 library was by comparison. |
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One of the few Japanese companies who stuck with Nintendo was Konami, who may have had favorable publishing deals based on past relationships with Nintendo. But basically everybody else was sick and tired of dealing with Nintendo's helicoptering and incredibly high licensing and manufacturing costs -- even Konami finally just quit and dedicated themselves elsewhere.
Square and The Final Fantasy Series was one of the famous defections, having for years been an exclusive publisher on Nintendo consoles, Square pulled out completely for the N64. I might be misremembering, but I believe Square even had a major RPG in the works for the SNESCD and when Nintendo bungled that platform had to scramble to fit the game onto a SNES cartridge, further souring the relationship.