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by vvanders 3095 days ago
I would separate PC and XB/PS in that analogy. They're very different both in terms of how you write performant code and what the support profile looks like.

Back when I worked on them getting PC stuff up and running marginally was pretty easy. X360 and PS3 took a ton more work to do properly(PS3 only would allow only allow a very small number of open file handles just to name one of many things).