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by iancarroll 3100 days ago
It is important to note that trying to hide from OCR systems is not the right approach here. The text displayed in the game is coming from the network, and I highly doubt it's hard to MiTM from your own device.

The other mitigations are more reasonable.

1 comments

What if the text was rendered as an image on the server, then sent to the device?
Trying to hide from OCR systems is futile anyway. OK, it might make the OCR implementation a bit more complex and less out-of-the-box, but with current technologies anything that's clearly readable will be clearly OCRable, and messing up OCR to a serious error rate would require you to totally hurt your human users by presenting everything in the worst CAPTCHA styles imaginable, where humans would often get confused as well.
This is doable, but painful if you want to support more devices and slow network connections.
Then you would capture that and do OCR on it