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by gigafemtonano
5792 days ago
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The TC article doesn't mention the In-App Purchase features you offer. It sounds like you offer free-for-the-user updates to applications as well as providing infrastructure for traditional in-app purchases managed through Apple's billing. I'm curious about how you bill for these features if you don't mind taking a moment to explain. |
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For in-app content delivered through our infrastructure, whether it's free or paid through Apple's in-app purchase, we charge $0.05/download.
An API call is made to our system when a person wants to download content. If it's a paid item, a receipt is included in that call and we then validate the receipt with Apple. After that, the application can download the content.