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by peterjs 3100 days ago
For people interested in the relationship between algebra and geometry, there is a quite rigorous, yet not too long discussion of these topics in the "Elements of Geometry for Computer Vision" [1].

It comes the from the engineering end and finds a good balance between going into too much depth and introducing the necessary theory for bridging algebra and geometry. E.g. representing motion as a change in basis in linear space, the perspective camera as a mathematical model, etc.

[1] http://cmp.felk.cvut.cz/~pajdla/gvg/GVG-2016-Lecture.pdf

1 comments

Did not expect to see this mentioned. I attended this exact course at the university. This is my goto material for computer vision geometry.