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by stevenwoo 3111 days ago
I remember working at a console developer about ten years ago, the Japanese developers I worked with said when Nintendo first showed them the Wii, the Nintendo guys had to ask my future coworkers (non Nintendo developers ) about online features of Sony/Microsoft consoles when they were asked about Wii online features because they had no clue what was going on there.

Before that, was on this project to look at Gameboy Advance cartridges and that was kind of a weird racket. All these numbers are from memory and could be wrong. Your development company had to pay something like $10 a cart to Nintendo (which seemed a bit excessive when the retail price was ~$30 for Nintendo carts and other cd/dvd consoles charged $10 per disk and the retail price for those was $50 to $60, PC gaming I think we got about 50% of each sale at something like Best Buy for full price sales so losing $10 of $15 pre retail sale to Nintendo is a huge margin) and reserve production at the official Nintendo plant a year in advance at that point, so you had to correctly predict how many carts you needed or you could lose big because you made too many and had unsold carts or didn't make enough and needed to wait months for an opening in production to meet demand which would be nicer problem to have. So Nintendo may be just too attached to making money off per unit sold to give it up for online convenience.