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by digi_owl
3118 days ago
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Cartiridges being more than just ROM has been a staple of Nintendo designs all the way back to the NES. A common trick was to have a logic chip sit between the ROM and the console, doing bank switching. This allowed a game to consist of much more data than could be fitting directly on the data lines provided. Some games, particularly those sold in Japan, had improved sound chips for example. And by the time we reach the SNES, Nintendo used this to even introduce rudimentary 3D acceleration in the form of the SuperFX chip. |
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[1] https://wiki.nesdev.com/w/index.php/CHR_ROM_vs._CHR_RAM