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by devotedtoneu
3119 days ago
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I'm developing a monster-taming/breeding game that offers dynamic breeding and the "base" type of breeding interpolates values to create the new child. Items in-game of course can "nudge" the formula. Doing this on the block-chain is an interesting idea a few people have suggested to me, but ultimately it didn't mesh with my idea of what the game should be. |
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