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by danblick 3119 days ago
You're right.

If I had a game like this, I would want people to think they could make a lot of money by playing.

An easy way to create that impression and to generate hype would be to make some high-value self-trades.

If the game founders or early adopters didn't do this, they probably should have.

It's not proof they did but there's means/motive/opportunity.