|
|
|
|
|
by eropple
3123 days ago
|
|
Rome would be a difficult thing to model (IIRC some Paradox folks have talked about this) given the way their games usually work. The biggest problem with Rome itself is the amount of internecine warfare and plotting that doesn't map to the CK2-style feudal mode. And that doesn't map to a lot of other powers in Europe and the Near East at the time. In CK2 and EU4, most players operate under very similar rules (like, Islam in CK2 is basically a slightly tweaked European feudalism)--a Rome game would have to come out of the box with a number of compatible-but-divergent systems in the ballpark of what CK2 was 2-3 years after release to seem like it fit with the rest of the games they do. Which is not to say I wouldn't love to see it happen, but it's a hard problem. |
|
Because they're so moddable, a total conversion would be possible. I know the mechanics are similar but the game of thrones mod is breathtaking (I recommend this too)!
A good place to start would be the time when Rome was merely a small kingdom and take it from there. Lots of Mediterranean based conflict with other civilisations like the Greeks, Egyptians, Estruscans, Carthage, etc. The end result might not even be a Roman Empire but, however unlikely, a Gaulish empire or a Carthaginian empire. That sounds like a lot of fun.