|
|
|
|
|
by stupidcar
3135 days ago
|
|
He was only a month away from completing the game when he quit. If he'd worked evenings and weekends, and used some vacation time, it seems like he could have easily finished and released the game by early next year. That way he wouldn't have to bet everything on the "magic unicorn" of instant Steam success. I sometimes think people starting businesses take on an unnecessary amount of risk out of some unconscious belief that, by doing so, it will "prove" to God or the universe, or maybe just themselves, that they really want it. |
|
(I'm not exactly sure how enforceable such a clause would really be, but that's another story, and I really understand him not wanting to take the risk)