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by stcredzero
3139 days ago
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That said, anecdotally, kids today don't do adversity; they want instant gratification My experience: In the 1990's, a kid given the video game "weapons station of a starship" probably starts pressing controls and blowing stuff up. In 2014, a kid presented with the video game "weapons station of a starship" freezes and meekly waits for instruction from an adult. |
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