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by wahern 3137 days ago
Some are, some aren't. It's difficult to pick them out because some aren't resolved, and some that are resolved were fixed with "works for me" without nailing down the culprit.

I just take issue with "fearless concurrency". All concurrency is fearless if you use a share-nothing architecture. But often times for performance you can't do that. And while Rust may be better than most languages about making it more difficult to screw up, even the Servo folks create race conditions.