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by kbenson
3139 days ago
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> there is no way a developer can write a code in Rust that causes segfaults ( atleast language promises that ). Well, as long as you avoid unsafe blocks (which turn off a few safety features in a specific scope so you can do complex or performance critical things in that scope) you're supposed to be safe, but to my knowledge it's not formally proven. In practice it seems to be working quite well though. |
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