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by b4lancesh33t 3142 days ago
For historical flavor, Destiny had a widely reviled endgame early on too. On release, Vault of Glass did not exist, nor a lot or the daily and weekly activities. Not saying that excuses a similar dearth of content in d2 but it is worth knowing.
1 comments

Vault of Glass released merely weeks after launch, just like how Destiny 2's raid (Leviathan) did too. A lot of Destiny 2's complaints about end-game aren't about the quantity of content, it's the lack of incentive to play it; loot from the raid is underwhelming, loot in general doesn't offer anything to chase with fixed rolls and everything feeling much more homogenous (less perks on items and perks are less impactful), big design changes to PvP that massively affect the way games play out.