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by WilliamLP
5799 days ago
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It's ironic that what developers hate about iPhone is precisely what makes it ideal for developers who want to make money. This being the walled garden, the inability to easily install free third party programs, and also the fact that there is a financial barrier to entry (a Mac, plus a dev fee) means that other developers are reluctant to make their apps free in the first place - meaning you don't have to compete with people giving their apps away! It's a brilliant, (albeit arguably evil), strategy by Apple to create a viscous circle where developers bind themselves to iPhone, which means the good apps wind up there and thus users buy the product and pay for superior apps, which makes it more lucrative to develop for, and so on. And they sell some extra Macs and make money on dev fees, and take a cut out of every app store sale. It's really a simply ingenious grand strategy which has worked unbelievably well for them, however unethical or limiting some people might think it is. |
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The only problem with your theory is the 'Android Sales Overtake iPhone in the U.S' part. Perhaps Android will need a bigger market share (double?) to really start stealing the higher quality developers from iOS but if the trend continues this will happen.