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by fiatjaf
3147 days ago
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> realistic, fully player-driven economy. Got interested, but don't have time to play it right now or in the next weeks, so I'll probably never play it. --- A question: I've thought about "fully player-driven economy" (not necessarily realistic) games in the past, and my problem was that I wanted to have a nice and beautiful way to have winners and losers and concrete goals. The best solution I could imagine was: make everybody start with zero money ( without which they can't do anything) but offer then the option to take loans. The loans should be somehow very hard or impossible to pay. Instead you should just roll them. If you default you lose. I'm just sharing this. |
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