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by PaulHoule 3148 days ago
I have long been puzzled by the "combat doesn't work in interactive fiction" conclusion that is common in the IF community.

Combat in Skyrim is of the "simulated presence in a cyberspace" form, but there are many successful video games with turn-based combat (ex. Hyperdimension Neptunia, Atelier Rorona, etc.) that could be mapped directly to a text-based interface.