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by setr
3144 days ago
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I'm still of the opinion that the custom games system was a complete mess, primarily in its list sorting by popularity and version independence meant that games had a positive feedback loop to maintain popularity, and never gain it, and even updates to the game could never reach high enough popularity to overtake the previous version So you end up with 5 games that were actually popular enough to get a session of randoms going, and it never changes. They basically took the late-stage bot-filled custom games hosting of wc3, and decided this should be the starting point of sc2's custom game community. Ended up dropping it after a month; nothing good would ever come out of that environment, and I was never interested in normal sc |
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