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by tnova 3145 days ago
Sounds to me, like you are finding excuses to defend a bad design decision. If my mouse dies on me, then I expect to be able to plug it in and then continue to use it, with a minimal interruption of my workflow. Which, how you presented it, is not possible. I shouldn't be forced to bend my workflow around my devices, but my devices should bend to my workflow.

Yes, this is not always possible, but in this case it is just an unnecessary inconvenience. And if I decide, that I want to have the "crappy experience" of using my mouse while it's on a charging cable, then I should be able to make that decision.

This is not "refining experience", it is just bad design.

1 comments

My only-slightly-tongue-in-cheek theory is that Apple thinks users should, with rare exception, be using trackpads instead.

I can't imagine ever using a mouse again. Such a miserable experience compared to a good trackpad.

My slightly tongue-in-cheek take is that Apple engineers and designers must have extremely tiny hands. One of my colleagues got one of the new 13' MBPs recently; I can't even get my hands to fit on the home row.
Huh. My personal experience is almost the opposite. I feel like I'm much faster with a mouse, and my hand cramps up when using the trackpad on my macbook for too long...
Interesting. One key for me is tap to click; I find that significantly reduces the (metaphorical) friction to using a trackpad.