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by BatFastard
3151 days ago
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As someone who has been a developer of virtual worlds for 17 years. I can say that this is a very incremental change, as all of the changes have been since 1994. Personally I think we need to reimagine interfaces to the world around us, even the virtual worlds (VR/AR/MR) around us. Voice input, AI, hand sensing technologies could make for new ways for changing the worlds. The book Daemon by Danial Suarez and his eSpace holds much promise. I have been experimenting with those idea in a new VR world I have been working on for a few years. |
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Considering humans can ride bikes, drive cars, play instruments, etc. (including typing on keyboards!), I think that indicates that non-verbal, physical interaction is not nearly saturated as a transmission channel.
Conversely, it's hard to imagine someone verbalizing "navigate to HN" in a loud open-space office, or "Excel, create a pivot table" or whatever. I think it's fine in private spaces like your home, but in public spaces, you're implicitly broadcasting your activity to everyone around you, which I consider to be a strong negative.