just fyi, Alan Kay coined the phrase Object Oriented Programming. So your statement, while true, should probably say what we call object oreinted programming should have a different name.
If you want to do OO Alan Kay style, you need late binding, metaobject protocol, and messages. The difference between dot.setX(10) and dot.moveToHorizontalPos(10) may seem irrelevant, but the other messing with internal state, other asking object to do something.
Bastard-OO is widely successful in everyday programming because classes enforce modules + mandatory interface definitions. They restrain spaghetti code inside smaller entities that are easily managed. Software architect can define these entities and give them to code monkeys to fill. Static compilation can do rudimentary validation. It's not small feat and enables some scaling, but it's dirty and not really OO.
He did popularly name what others (Nygaard and Dahl) invented, and for which they won ACM Turing Awards.
To quote Alan Kay:- "I don't think I invented 'Object-oriented' but more or less 'noticed' what was really powerful about just making everything from complete computers communicating with non-command messages. This was all chronicled in the HOPL II chapter I wrote 'The Early History of Smalltalk'."
Simula can't be praised too highly, and it was a huge influence. But if you take the care to check, you will find out that what I termed "Object Oriented" was quite different from Simula in (what I thought were) important ways. And if you are looking for the earliest inventions of ideas like these, there are several that predate Simula (take a look at that HOPL II chapter mentioned above)
I certainly don't want to underemphasise the huge contribution of Smalltalk.
Nevertheless, consider a couple of modern widely-used languages. C++ in terms of object-orientation, is based on Simula, and Java's object model is entirely based on Simula.
I argue that it was Nygaard and Dahl who first introduced those language's key concepts (objects, classes, sub-classing and virtual functions) in a coherent and programmable form. This is why Nygaard's Turing Award page states "Kristen Nygaard is internationally acknowledged as the co-inventor with Ole-Johan Dahl of object-oriented programming and the programming language SIMULA", and why I stated in my parent response that you named the term others invented, notwithstanding that today's common use isn't necessarily consistent with your coining of the term.
Bastard-OO is widely successful in everyday programming because classes enforce modules + mandatory interface definitions. They restrain spaghetti code inside smaller entities that are easily managed. Software architect can define these entities and give them to code monkeys to fill. Static compilation can do rudimentary validation. It's not small feat and enables some scaling, but it's dirty and not really OO.