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by chaotic_clanger 3160 days ago
10+ years, working in 3rd or 4th game studio.

no issues, but with certain employers the crunches can be quite intensive. escpecially when promised 'relief after crunch' never really comes.

with decent employer and if you like math and coding as such, it's an amaze-balls (i believe is the expression) job to have: very broad spectrum of problems that the coding of the games involve and almost free hand in realization and the best part is that performance and memory really matters, and there's no way around it. what i like the most is lower level (sometimes significantly) of corporate bullshit, and that's true even for bigger studios. it's a bit like in quantum physics: "shut up and calculate!" except we code.