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by cyphar 3164 days ago
I'm not understanding why it matters what the software is. Modern games are already being used as a glorified way of getting more money out of their users (micro-transactions, "loot boxes", endless DLCs, multiple tiers, etc). It's not as though they'll stop making money (with "gambling simulators" and micro-transactions alone you can make hundreds of dollars out of any given user).

Taxing proprietary software distribution is a form of regulation. The ideas you propose are too piece-meal and won't actually solve the underlying problems -- namely that proprietary software is used as a tool to abuse its users. This is something that is inherent to the power dynamic between a developer and the users of proprietary software, regulation won't help.