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by shmerl 3165 days ago
> Linux gaming has flatlined at 1% or so for years

You didn't pay attention either. The growth was well described here: http://boilingsteam.com/linux-gaming-in-2016-the-good-the-ba...

And that was last year, since then it only improved. And please, stop using Steam hardware survey for any Linux market estimation. It's useless.

1 comments

> The growth was well described here: https://boilingsteam.com/linux-gaming-in-2016-the-good-the-b...

That actually says (if you follow the links to try to find the actual claims): The Linux Market share on Steam is about 1%, Mac is about 4%. They are relatively stable around that. But obviously more people join Steam every day.[1]

So... about 1%, using Steam to estimate (not steam hardware though).

[1] https://boilingsteam.com/our-fifth-podcast-with-feral-intera...

It's referncing same useless Steam survey for that quote. See above.
Exactly!?

There is no evidence presented anywhere which disproves that. Your claim was that it showed evidence of growth, but if you read it then it turns out it is using the steam survey, and shows no growth in percentage terms at all.

The article above showed evidence of growth, read it again.

And there is actual sales data that comes from developers. It's very different from those survey numbers.

Also, since there is no info on methodology of that survey, you can't know even what it means. I've heard from many Linux users, that they never got one while using Steam on Linux, while they got it while using it on Windows for example. It even never comes up in Valve's own SteamOS, so it's clearly not something Valve put a lot of thought in.

So, I'll stand by what I said. Data from that survey is useless as is and should not be applied for any market evaluation.

The article above showed evidence of growth, read it again.

Show me a quote. There is a larger number of titles being published on Linux, but there is nothing about sales or usage.

And there is actual sales data that comes from developers. It's very different from those survey numbers.

In that article or elsewhere? Can you point to it please?

Larger number of titles corresponds to growing demand. That's a natural dependency.

There were several articles with numbers from developers on GOL: https://www.gamingonlinux.com

Search for sales statistics or something of that sort there.