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Is JS the problem though? For really heavy apps, sure, but many people consider 1 MB to be a good upper threshold for bundle sizes. I think the biggest culprit over the web, the thing that makes me hesitant as a mobile user to visit websites willy nilly, is media content, such as images, sound, and video. Many websites look empty without media, so people splatter at least a few things on there, as do advertisements, and I think that's easily a few MB. I also think the biggest resource that people are consuming nowadays, including well-to-do people with iPhones, is not CPU, RAM, or even battery resource, but mobile data limits. |