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by turbohedgehog 3179 days ago
For binocular vision, you can adjust the distance the object appears at virtually. Oculus gives a guideline of 0.75-3.5m for rendering objects that will have long term gaze (UI, etc). The screen itself is at a focal distance of about 1.3m, which is what your eyeballs need to focus on individually (flexing the lens itself).

https://developer.oculus.com/design/latest/concepts/bp_app_i...