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by iOSGuy 3181 days ago
This is my thought exactly. I've written a few open source Swift components to learn the language, but it's just not ready to work on the scale that mobile software is reaching.

Mobile software development isn't about a developer or two building "apps" anymore, it's grown much bigger than that.

1 comments

Is this still the case with Swift 4? Swift had lots of issues as of the 2016 wwdc (language changes breaking third party libraries, barely working tools) however swift 4 seems to be not nearly as bad. I’d be interested in hearing your thoughts.
Swift 4 as a language is marvellous. It’s the tooling that’s still very annoying to work with – autocomplete not working, SourceKit burning CPU time, crashes, that kind of thing.