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by bsaul 3179 days ago
Another issue is when your customer (or boss) ask you for this very simple feature that's found everywhere ( because it's a native sdk feature) and you suddenly realize you'll have the spend days if not weeks implementing it. I wouldn't be surprised if maps weren't as powerful in flutter as in native android or ios sdk for a long time.

Still, i think the "low level / pixel level" approach that flutter took is the only one that makes sense. You can't abstract away GUI layers like the android one or the iOS one. it's just way too big, and they are themselves trying to abstract away discrepancies between OS versions. I don't understand how could anyone expect to get something of professional quality with a layer on top, knowing how hard it is to get it right even with the default tools.

They are taking on a gargantuan task though..

1 comments

I’ve been writing a new project in Flutter and so far it’s been dramatically faster than writing an app with either of the native SDKs. The issue you mention here is the key downside though. For example, as far as I know there is no map component or video player. I don’t happen to need those, but if you did it’d be a deal breaker probably.
(disclaimer: I work on Flutter)

Thanks for the feedback. We're currently exploring how to do inline video, which we think will teach us about techniques for inline maps. These are very top requested features. Stay tuned! :)