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by hanasu 3173 days ago
That's fair - although I was mainly referring to the era of arcade games referred to in the original blog post, and not to console speedruns and so forth that came later and cater more towards the 'perfect run' style of play. In the late 1970s/early 1980s there really weren't a lot of games that have 'perfect' runs. You simply can play the majority of them forever once you learn to play well enough since they repeat the same levels over and over. There are some exceptions like Donkey Kong and Pac-man that have killscreens, sure, but personally I don't find that 'beating the system' to play the same levels over and over to be very enjoyable. Since I'm not spending my allowance on the game, I want the game itself to be interesting rather than just long.

I do enjoy some games of this type like Robotron that have enough variation in the random patterns of the enemies to still feel fresh. I also love games like Pole Position or Outrun that have well-defined endings and force you to play 'perfectly' like you describe. However most games of this earlier time period are unfortunately just not designed that way.