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by Noos 3179 days ago
I doubt you played Street Fighter 2 in the arcades when it first came out, then. This was a game where it was possible to redizzy people simply by spamming jab, or one where moves often did insane damage. SF really only became balanced around Super Street Fighter Turbo in the arcades, and a lot of people who play fighting games now don't realize how bad or frustrating a lot of that generation was.
1 comments

World Warrior is a bad competitive game. No doubt. Champion Edition is only slightly better. But that doesn't really take away from my point - a random person walking up to the game is not going to know how to do the CE Dictator dizzy/redizzies for example, nor know how to play lockdown defense with CE Guile to prevent them.

And it's not as simple as just 'memorizing' the combos if you never play well enough to get yourself in a position to land them. There's still a journey there both outside the game to learn and inside the game to break down the patterns in your opponent's play that will never be present in a single-player game. That's what keeps fighting games interesting and new 20+ years later for me.