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by kentonv 3184 days ago
WebSocket support is planned (not sure if it will be in v1).

The issue with game servers is that you probably need to make sure all the players in the same game instance hit the same worker. There won't be any way to do that with workers in v1. But, this is definitely something we've thought about, and as a big gamer myself I would like to see it happen someday. I have some particular ideas for a different kind of worker (not a Service Worker) that serves this use case. But it's probably a year out.