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by ddewey 5807 days ago
To pick out one particular point: "3. We need more than just the imperative mood". The author states that all programming languages are in the imperative mood (which is pretty shaky, considering the long history of declarative languages), and that this is a problem because we need programs to be "art and literature". What? Can somebody explain that to me?

Besides, to parallel his later argument about games (which I disagree with, but... maybe some other time): when was the last time you executed a great piece of literature? What does Moby Dick print when you run it?

I agree that scholars and programmers should talk to each other about their studies, but I doubt that this article contributes much to the discussion.