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by janoc
3189 days ago
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So, now an audio plugin system has a physically based graphics rendering engine using OpenGL - in order to save diskspace by eliminating pictures of KNOBS? Am I the only person who considers this beyond idiotic? So now the audio processing machine doesn't need only a powerful CPU for audio but also a good GPU with good OpenGL drivers so that a plugin (not even the main application, but a plugin!) can draw its knobs? Seriously, what were they thinking? Why does a plugin even need photo-realistic looking controls? It is not like they work any better than a regular button or slider ... There is a saying in engineering - "That you can do something doesn't mean you should ..." double facepalm |
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