And if you're bad at 3D graphics, then make an ICO instead. All it takes is a Bootstrap template and PDF with some arcane math formulas in it (not necessarily valid).
The first one is existing product(s) --- Google "magnetic USB cable" for plenty of examples --- probably all made by the same small set of factories in China.
None of these existed before the Kickstarter though and I've tried about 10 different ones in Hong Kong and they where all complete shit. (most "work" but don't fit properly and the magnets are too loose or too strong)
I don't know for sure, but I would think that there is likely some kind of difficulty in sending high-speed signalling through a magentic field like that. I think there was a reason Apple only ever used magsafe for power.
It's funny how I intuitively noticed that all 3 were likely to be scams (or just unlikely to be shipped due to a team's inability to see it through to shipping) just from:
- a lack of consistent, high-quality brand identity; you can notice design tropes that a novice/underpaid graphic designer would use
At that stage, the product is its marketing. You're selling the promise, as there's no physical product to evaluate on your own, or widely available reviews of your product.
When a company is really invested in a product, they put a lot of work on it, often worth much more the investment (in money, time, opportunity costs, mental energy etc). Scammers just want to pick the low hanging fruit.
Good marketing can be inexpensive, but it's not easy. Perhaps it's pick 3 of: cheap, effective, tasteful, easy.
When I did a Kickstarter for a client they didn't allow renderings, yet a week after a bigger brand did exactly that, used only renderings. The "rules" are very loose on KS and the projects that I've backed that failed (7 of them totalling 2000$) where all recommended by KS staff.
Yeah, they basically disclaim any responsibility for ensuring the projects get done. But the TOS are trying to establish that you have a contract with the project and thus should have some recourse to get your pledge back if they fail to deliver.
As above, that doesn't work all that well for small sums, but I think it doesn't encourage a free for all either.
Of course, many, about 10 of them. The most prominent being Oculus Rift and RigidBot (Though RigidBot wen't bankrupt due to severely underestimating shipment costs)
Not really, since that section places no time limit on when things have to happen, they are completely unenforceable. And even if they were, it's beyond the means of most people to actually go to court over the price they paid. IMHO the only purpose that section serves is to deceive potential backers into thinking they have some legal recourse.