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by alankay1
3197 days ago
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The Alto didn't get any faster, and there was not a lot of superfast microcode RAM (if we'd had more it would have made a huge difference). In the beginning we just got Smalltalk-72 going in the NOVA emulator. Then we used the microcode for a variety of real-time graphics and music (2.5 D halftone animation, and several kinds of polytimbral timbre synthesis including 2 keyboards and pedal organ). These were separate demos because both wouldn't fit in the microcode. Then Dan did "Bitblt" in microcode which was a universal screen painting primitive (the ancestor of all others). Then we finally did the byte-code emulator for Smalltalk-76. The last two fit in microcode, but the music and the 2.5 D real-time graphics didn't. The Notetaker Smalltalk (-78) was a kind of sweet spot in that it was completely in Smalltalk except for 6K bytes of machine code. This was the one we brought to life for the Ted Nelson tribute. |
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