| I don't really agree. Practice is important for building skills, and for knowing the piece. The point is that you should be able to play the piece like you know how to walk. Imagine: if you had do 'think' about walking, about every step, you would walk unnaturally. You'd certainly not be able to swatter. When you can play as you walk - then - you can loosen up, and focus on having fun, making it creative i.e. have swagger. The actual notes are mundane, like walking, then the music can come out. If you have to think about it, it needs more practice. Also - 'work' is not 'music'. Most of work is not practice, it's building stuff. A carpenter who worked 1/2 days would probably get just about only 1/2 done, for example. I know tech is not quite the same, but it's mostly similar. We are not solving complex math problems, most of tech is mundane. |
That does not mean highly focused effort is the only valid type of work. But, it is very valuable for most programming jobs.
Further, cutting back hours often increases productivity even if you spend the same amount of time in the office.