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by stcredzero 6647 days ago
Relativity? Not right now. You will be able to fly a ship in "Newtonian" mode, but with a speed limit (due to collision implementation issues.) The ship will also fly in "inertialess" mode which will be like the way ships fly in Star Wars. Performance of ships in "inertialess" mode will be comparable to that in Newtonian, just with less flexibility.

One interesting twist to ship design, will be that the shape of your ship will actually change its stats in meaningful ways. For example, if you have a ship that uses armor for protection, then having the hull of your ship angled like an arrowhead will give you higher armor values from the forward direction. (And much weaker from the sides and rear.) Having a ship which is longer will also improve the performance of axial mount weapons. However, increased length, size and mass also have drawbacks, as it will reduce your maximum turning rate and the rate at which you can change angular momentum. Components will require some internal volume, so you won't be able to make an invulnerable Death Pencil.

The game will have elements of "space opry" and not just have hard science fiction. I want people to experience the thrill of epic space battles. There will also be exploration and trade.