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by TeMPOraL
3205 days ago
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Yeah, exactly. With the work frequently being the dollhouse. At my various $dayjobs, I spent most of the time building various flavours of the same CRUD (web CRUD, desktop CRUD) in dumb mainstream languages. At home, I do everything from video games to data processing to AI, in actually productive languages. The difference I see is that with hobby projects, you're at least free to make something that's actually useful. At work, you might get that if you're lucky. If you're not, you'll be implementing in code some dumb inter-management politicking. |
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It used to be one of the biggest reasons why we learned so many thing in comparison to the rest of the team(which was fairly big), to a point we could make a lot of very critical design decisions or write an application that could save hours of time for our users.
Its one of those axioms of software development I've learned, in order to do good work you have to do mountains worth of waste work.