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by Jasper_
3207 days ago
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Most consumer-grade audio hardware really only does playback. We've been doing software audio since around the turn of the century. In Chrome's implementation, none of the mixing, DSP, etc. go through the hardware, and I'm more than certain that's the case for every other browser out there. |
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But my question was more like: is Web Audio a mess mostly because it's an attempt to expose the features of the twenty-odd different OS audio backends on Windows/Mac/Linux, where the odd inclusions and exclusions map to the things that all the OS audio backends happen to share that Chrome can then expose?