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by Florin_Andrei
3207 days ago
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Is Blender close enough to a 3D CAD app that I could use it to build my models for 3D printing? I've used SketchUp a lot, but it has many limitations. Other 3D modelers are either proprietary, or don't seem to provide enough automation to justify moving away from SketchUp. |
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However, while I think it's very good for animation/rendering purposes, it is missing a lot of things you might expect in a full CAD app. I use it to build meshes and then describe how to deform it. It has some procedural constraints. I recall it has some snapping behavior, and googling around shows some plugins that try to add some of this missing CAD functionality, but I can't really judge their success.
Maybe see also - https://blender.stackexchange.com/questions/53293/is-blender...