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by stcredzero 6647 days ago
Currently, I'm using Panda3D, which is compilable on OSX, though it's not supported in teh main branch yet.
1 comments

Curious: how do you get the 3d models? I just wonder how much effort it is to create 3d models for a game. I am not afraid of 3d programming, but the modeling is a different kind of beast...
Right now, I'm using Wings 3d for polygonal models as in the old Elite game. I'm not an artist. I'm going to hire one or two artists to make it look good.