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by ptero
3216 days ago
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> If you properly communicate with your chain of command, and slowly train junior personnel into the proper qualifications, the problem starts to go away. Though, you're not looking at more than 5-6 hours of sleep straight on a good day. This, to me, is a major problem. Many (most) young humans do not do well on 6 hours of sleep or less for a long time. One could probably load up on stimulants, but this I suspect will bite you later. Given that this happens in peacetime, do you think it can be improved with better technology? That is, instead of, say, three people watching screens 18 hours/day you get them to do the work as well (or better) in 12 hours/day if you give them better displays? I suspect it is not that simple, but would still like to know where the snag is. |
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As an example: Deck division will have 5/6 people on watch for a smaller ship: Port & Starboard lookouts, an aft lookout, a phone talker, someone actually steering the ship, and then a boatswain mate of the watch that organizes those individuals, keeps the ships schedule, and other various tasks. None of these individuals will actually be looking at a screen, but instead scanning the water for other ships.
Another division down in CIC may have just as many people looking at all the radar and managing the various data streams coming into the ship.
So, if you have 12 to 15 people in your division, which does happen, you'll be on Port & Starboard watch ( 5 hours on then 5 hours off, with a 4 hour mid-shift ).
Now, take an individual that is trained on Ship A, then after 3 years goes to Ship B. Ship B is a completely different class and has new(ish) technology systems. That sailor is then going to have to be completely retrained on those systems. After another 3 years, that sailor can seriously be shipped to a completely new platform where they then have to repeat the cycle.
Adding new technology would just complicate the matter.