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by mncharity 3222 days ago
Varjo is working on a foveated display - a panel-plus-microdisplay combo. "Retina"-ish resolution. The development risk isn't small, and it would be expensive. But you could drive it with current hardware. Fingers crossed.

[1] https://www.theverge.com/2017/6/19/15820336/nokia-varjo-virt... [2] http://www.ubergizmo.com/2017/06/varjo-20-20-vr-headset/ [3] http://www.kguttag.com/2017/06/26/varjo-foveated-display-par... [4] http://www.kguttag.com/2017/07/10/varjo-foveated-display-reg... [5] https://www.fastcompany.com/40432203/this-finnish-startup-sa... [6] https://www.wired.com/story/varjo-vr-microdisplay/

1 comments

Maybe. But even that seems too much focused on VR and brings a host of issues with it (it looks like it needs special software; I don't think it can replace any standard display).

I think something like the Avegant Glyph is a lot more promising for my needs. But that thing works at 720p; I'd say bump it up to 1080p and I might buy it. It's also got a fatal design flaw that allows dust to get behind the lens and it's basically impossible to remove.. without sending the device back to the manufacturer. And the Glyph too is focused a little too much on multimedia; the inclusion of headphones is an obvious giveaway, as are all the comparisons to a big TV.. ten feet away.

Notice that the Glyph isn't fixated on immersing you; it doesn't try to fill your entire field of view. It's just a screen in a head-mount (plus headphones, which I don't want). There's some space around the eyepiece so you can see and find the coffee cup by your laptop. This means it doesn't run in to the same resolution issue that immersion-focused VR has to deal with. Thus piece in front of your eyes is also smaller than the usual VR box that tries to cover all the space around your face balls.